
Now his ganks and 1v1s will be limited in the early game as the Troll King is forced to wait an extra 20 seconds for R Subjugate to come off cooldown.īase Damage: 30/55/80/105/130 -> 20/45/70/95/120Ĭlone Damage: 40/45/50/55/60% -> 35/40/45/50/55%
LEGO THE INCREDIBLES PATCH NOTES PATCH
Trundle has climbed to a 52.15% win rate on Patch 10.8 and needs correcting. One of the most annoying abilities in the game, Q – Blinding Assault, will see its nearsight duration increased by 0.25 seconds, allowing Quinn a greater window to outplay her opponents and weave in extra auto-attacks.Ĭooldown: 100/80/60 seconds -> 120/100/80 seconds

Ranged top laners are all the rage in this week’s patch notes as Quinn is the second to receive significant buffs on Patch 10.9. Nearsight Duration: 1.5 seconds -> 1.75 seconds These nerfs aren’t huge, so don’t expect to see Nami disappear from the bot lane meta any time soon. The Tidecaller’s base stats are taking a small hit, weakening her early game, while her P – Surging Tide movement speed buff on allies is also being decreased. Similar to Bard, Nami has somehow climbed from support irrelevancy to the S+ tier with an excellent 52.65% win rate on Patch 10.8. Obviously, this buff loses its effectiveness post-Level 9 as this is when Ice Shard reaches max rank, but before that Lissandra will benefit from more opportunities to poke her lane opponent with her Q. Q – Ice Shard will see its cooldown reduced by 2 seconds at rank 1 on Patch 10.9, improving Liss’ wave clear and trading throughout the laning phase. Slow: 70%, decaying over 1.5 seconds -> 90%, decaying over 1.5 secondsĬheck out our summary of Kayn’s changes and how they’ll affect his jungle presence on Patch 10.9 here!Ĭooldown: 10/8.5/7/5.5/4 seconds -> 8/7/6/5/4 secondsĪnother buff for Lissandra as the balance team look determined to squeeze the Ice Queen into the mid lane champion pool ahead of Split 2. Both instances of Reaping Slash deal 40 bonus damage against minions. So, while this nerf may have a small impact on the Deathsinger on future patches, it won’t be enough to drop him from the jungle S tier.Ĭooldown: 7/6.5/6/5.5/5 seconds -> 6/5.5/5/4.5/4 seconds

That being said, Karthus isn’t massively reliant on his movement speed to clear the jungle and press R. Movement speed is one of the most important underlying stats in League of Legends and, while a -10 decrease may look small, could have a huge impact on a champion, particularly in the early game. Secondly, E – Magical Journey ‘s cooldown has been increased from 18-14 seconds to 22-16 seconds, reducing lowering the level of mobility and roaming potential Bard offers through all stages of the game. This means that Bard’s escape tool and gap closer is available less often and no longer as powerful reducing its reliability during the laning phase. To limit Bard’s impact on the bot lane and meta as a whole, the balance team have opted to nerf two key abilities.įirst of all, W – Caretaker’s Shrine will now offer less movement speed and have a longer cooldown. The Wandering Caretaker’s early game damage and roaming make him the perfect choice for support mains that want to snowball from the laning phase.

Somewhat surprisingly, Bard currently boasts an incredible 53.22% win rate in solo queue from the often overlooked support role.
LEGO THE INCREDIBLES PATCH NOTES FULL
Here’s a full breakdown of all the changes: Championsīonus Movement Speed: 50%, decaying over 1.5 seconds -> 30%, decaying over 1.5 secondsĬooldown: 18/17/16/15/14 seconds -> 22/20.5/19/17.5/16 seconds
